Co-Operation as an Asymmetric Form of Human-Computer Creativity. Case: Peace Machine

Mika Hämäläinen, Timo Honkela


Abstract
This theoretical paper identifies a need for a definition of asymmetric co-creativity where creativity is expected from the computational agent but not from the human user. Our co-operative creativity framework takes into account that the computational agent has a message to convey in a co-operative fashion, which introduces a trade-off on how creative the computer can be. The requirements of co-operation are identified from an interdisciplinary point of view. We divide co-operative creativity in message creativity, contextual creativity and communicative creativity. Finally these notions are applied in the context of the Peace Machine system concept.
Anthology ID:
W19-4105
Volume:
Proceedings of the First Workshop on NLP for Conversational AI
Month:
August
Year:
2019
Address:
Florence, Italy
Editors:
Yun-Nung Chen, Tania Bedrax-Weiss, Dilek Hakkani-Tur, Anuj Kumar, Mike Lewis, Thang-Minh Luong, Pei-Hao Su, Tsung-Hsien Wen
Venue:
ACL
SIG:
Publisher:
Association for Computational Linguistics
Note:
Pages:
42–50
Language:
URL:
https://aclanthology.org/W19-4105
DOI:
10.18653/v1/W19-4105
Bibkey:
Cite (ACL):
Mika Hämäläinen and Timo Honkela. 2019. Co-Operation as an Asymmetric Form of Human-Computer Creativity. Case: Peace Machine. In Proceedings of the First Workshop on NLP for Conversational AI, pages 42–50, Florence, Italy. Association for Computational Linguistics.
Cite (Informal):
Co-Operation as an Asymmetric Form of Human-Computer Creativity. Case: Peace Machine (Hämäläinen & Honkela, ACL 2019)
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PDF:
https://aclanthology.org/W19-4105.pdf