- 1 Workshop on Computational Approaches to Linguistic Creativity
- 2 Location
- 3 Topics
- 4 Invited Speaker
- 5 New: Accepted Papers and Posters
- 6 Submissions
- 7 Travel Grants
- 8 Important Dates
- 9 Organizers
- 10 Program Committee
- 11 References
Workshop on Computational Approaches to Linguistic Creativity
It is generally agreed upon that "linguistic creativity" is a unique property of human language. Some claim that linguistic creativity is expressed in our ability to combine known words in a new sentence, others refer to our skill to express thoughts in figurative language, and yet others talk about syntactic recursion and lexical creativity.
For the purpose of this workshop, we treat the term "linguistic creativity" to mean "creative language usage at different levels", from the lexicon to syntax to discourse and text (see also topics and references, below).
The recognition of instances of linguistic creativity and the computation of their meaning constitute one of the most challenging problems for a variety of Natural Language Processing tasks, such as machine translation, text summarization, information retrieval, question answering, and sentiment analysis. Computational systems incorporating models of linguistic creativity operate on different types of data (including written text, audio/speech/sound, and video/images/gestures). New approaches might combine information from different modalities. Creativity-aware systems will improve the contribution Computational Linguistics has to offer to many practical areas, including education, entertainment, and engineering.
Within the scope of the workshop, the event is intended to be interdisciplinary. Besides contributions from an NLP perspective, we also welcome the participation of researchers who deal with linguistic creativity from different perspectives, including psychology, neuroscience, or human-computer interaction.
The CALC-09 workshop will be held in conjunction with NAACL HLT 2009 in Boulder, Colorado, on June 4, 2009.
We are particularly interested in work on the automatic detection, classification, understanding, or generation of:
- figurative language, including metaphor, metonymy, personification, idioms;
- new or unconventional syntactic constructions ("May I serve who's next?") and constructions defying traditional parsers (e.g. gapping: "Many words were spoken, and sentiments expressed");
- indirect speech acts (such as curses, insults, sarcasm and irony);
- verbally expressed humor;
- poetry and fiction;
- and other phenomena illustrating linguistic creativity.
Depending on the state of the art of approaches to the various phenomena and languages, preference will be given to work on deeper processing (e.g., understanding, goal-driven generation) rather than shallow approaches (e.g., binary classication, random generation). We also welcome descriptions and discussions of:
- computational tools that support people in using language creatively (e.g. tools for computer-assisted creative writing, intelligent thesauri);
- computational and/or cognitive models of linguistic creativity;
- metrics and tools for evaluating the performance of creativity-aware systems;
- specific application scenarios of computational linguistic creativity;
- design and implementation of creativity-aware systems.
Related topics, including corpora collection, elicitation, and annotation of creative language usage, will also be considered, as long as their relevance to automatic systems is clearly pointed out.
A (non-exhaustive) list of recent references is provided below to further illustrate the range of possible workshop topics.
Nick Montfort, MIT
Curveship: A System for Interactive Fiction and Interactive Narrating
Interactive fiction (often called "IF") is a venerable thread of creative computing that includes Adventure, Zork, and the computer game The Hitchhiker's Guide to the Galaxy as well as innovative recent work. These programs are usually known as "games," appropriately, but they can also be rich forms of text-based computer simulation, dialog systems, and examples of computational literary art. Theorists of narrative have long distinguished between the level of underlying content or story (which can usefully be seen as corresponding to the simulated world in interactive fiction) and that of expression or discourse (corresponding to the textual exchange between computer and user). While IF development systems have offered a great deal of power and flexibility to author/programmers by providing a computational model of the fictional world, previous systems have not systematically distinguished between the telling and what is told. Developers were not able to control the content and expression levels independently so that they could, for instance, have a program relate events out of chronological order or have it relate events from the perspective of different characters. Curveship is an interactive fiction system which draws on narrative theory and computational linguistics to allow the transformation of the narrating in these ways. This talk will briefly describe interactive fiction and narrative variation and will detail how Curveship provides these new capabilities.
New: Accepted Papers and Posters
We received many good submissions, and would like to thank all authors for their work. After a competitive reviewing phase, eight papers were finally accepted for full-length presentation at CALC-2009. An additional four of the peer-reviewed submissions will be presented as a poster, supported by a very brief oral presentation.
- "Discourse Topics and Metaphors." Authors: Beata Beigman Klebanov, Eyal Beigman and Daniel Diermeier
- "Morphological Productivity Rankings of Complex Adjectives." Author: Stefano Vegnaduzzo
- "Topic Model Analysis of Metaphor Frequency for Psycholinguistic Stimuli." Authors: Steven Bethard, Vicky Tzuyin Lai and James H. Martin
- "Gaiku : Generating Haiku with Word Associations Norms." Authors: Yael Netzer, David Gabay, Yoav Goldberg and Michael Elhadad
- "Understanding eggcorns." Author: Sravana Reddy
- "'Sorry' is the hardest word." Authors: Allan Ramsay and Debora Field
- "Automatically Extracting Word Relationships as Templates for Pun Generation." Authors: Ethel Ong and Bryan Anthony Hong
- "How Creative is Your Writing? A Linguistic Creativity Measure from Computer Science and Cognitive Psychology Perspectives." Authors: Xiaojin Zhu, Zhiting Xu and Tushar Khot
- "Automatic Generation of Tamil Lyrics for Melodies." Authors: Ananth Ramakrishnan A., Sankar Kuppan and Sobha Lalitha Devi
- "An Unsupervised Model for Text Message Normalization." Authors: Paul Cook and Suzanne Stevenson
- "Quantifying Constructional Productivity with Unseen Slot Members." Author: Amir Zeldes
- "Planning Author and Character Goals for Story Generation." Authors: Ethel Ong, Candice Solis, Joan Tiffany Siy and Emerald Tabirao
Submissions should describe original, unpublished work. Papers are limited to 8 pages. The style files can be found here: . No author information should be included in the papers, since reviewing will be blind. Papers not conforming to these requirements are subject to rejection without review. Papers should be submitted via START  in the .PDF format.
We encourage submissions from everyone. For those who are new to ACL conferences and workshops, or with special needs, we are planning to set up a lunch mentoring program. Let us know if you are interested.
We are happy to announce that up to eight (8) travel grants can be awarded to CALC-09 participants, thanks to NSF award #IIS-0906244.
Candidates must apply by sending the workshop chairs a short motivation statement. The statement should be submitted electronically to the workshop organizers (Anna Feldman [feldmana at mail.montclair.edu] and Birte Loenneker-Rodman [birte.loenneker at uni-hamburg.de]), by April 12, 2009.
The following criteria will be considered when selecting the awardees:
- paper accepted for presentation at the CALC-09 workshop (single author, first author, or co-author, preferably with other students only);
- if not from the U.S., resident of a hard-currency problem country as defined by ACL (Mexico, Central or South America, Asia (excluding Japan, Hong Kong, Korea, and Singapore), Africa, Central/Eastern Europe (countries east of Finland, Germany, Austria, or Italy and north of Greece and Turkey));
- especially if from the U.S., minority background (e.g., based on gender, disabilities, race);
- absence of other means of funding, as documented by the applicants;
- status (full-time students have precedence over any other category).
If the number of eligible applicants exceeds the number of available travel funds, the decision will be based on a) the quality of the paper as judged by the reviewers and by the workshop organizers, in conjunction with b) the submitted motivation statement.
Consequently, travel grants to participants in the CALC workshop who do not have a paper at CALC can be awarded only in very exceptional cases. Please contact the workshop organizers before applying.
- Nov 1, 2008: 1st Call for papers issued
- Jan 15, 2009: 2nd Call for papers issued
- Feb 15, 2009: 3rd and final CFP
Mar 5, 2009: Deadline for paper submissions Feb 27, 2009
- Mar 30, 2009: Notification of paper acceptances
- Apr 12, 2009: Camera-ready copies due
- ~ Apr 26, 2009: Call for participation
- June 4, 2009: CALC-09 workshop at NAACL HLT 2009
- Anna Feldman, Montclair State University (email@example.com)
- Birte Loenneker-Rodman, International Computer Science Institute/University of Hamburg, Germany (firstname.lastname@example.org)
- Shlomo Argamon, Illinois Institute of Technology;
- Roberto Basili, University of Roma, Italy;
- Amilcar Cardoso, University of Coimbra, Portugal;
- Afsaneh Fazly, University of Toronto, Canada;
- Eileen Fitzpatrick, Montclair State University;
- Pablo Gervas, Universidad Complutense de Madrid, Spain;
- Sam Glucksberg, Princeton University;
- Jerry Hobbs, ISI, Marina del Rey;
- Sid Horton, Northwestern University;
- Diana Inkpen, University of Ottawa, Canada;
- Mark Lee, University of Birmingham, UK;
- Hugo Liu, MIT;
- Xiaofei Lu, Penn State;
- Ruli Manurung, University of Indonesia;
- Katja Markert, University of Leeds, UK;
- Rada Mihalcea, University of North Texas;
- Anton Nijholt, University of Twente, The Netherlands;
- Andrew Ortony, Northwestern University;
- Vasile Rus, The University of Memphis;
- Richard Sproat, University of Illinois at Urbana-Champaign/Oregon Health and Science University;
- Gerard Steen, Vrije Universiteit, Amsterdam, The Netherlands;
- Carlo Strapparava, Istituto per la Ricerca Scientifica e Tecnologica, Trento, Italy;
- Juergen Trouvain, Saarland University, Germany.
- Carmen Banea
- Alessandro Valitutti
Here are some recent papers, related to the topics of the CALC-2009 workshop.
- Bruno Cartoni (2008): "Lexical Resources for Automatic Translation of Constructed Neologisms: the Case Study of Relational Adjectives." In Proceedings of LREC 2008, Marrakech, Morocco, May 28-30, 2008. A paper on a lexical resource for translating neologisms between Italian and French.
- Caroline Émond, Jürgen Trouvain, and Lucie Ménard: "Perception of Smiled French Speech by Native vs. Non-native Listeners: A Pilot Study.' In Proceedings of the Interdisciplinary Workshop on The Phonetics of Laughter, Saarbruecken, Germany, August 4-5, 2007, pages 27-30. A paper on the elicitation and analysis of smiled speech.
- Afsaneh Fazly, Paul Cook, and Suzanne Stevenson (to appear). "Unsupervised Type and Token Identification of Idiomatic Expressions." Accepted for publication in Computational Linguistics. An article on the automatic recognition of idioms based on their linguistic properties.
- Debora Field and Allan Ramsay (2006): "How to change a person's mind: Understanding the difference between the effects and consequences of speech acts." In Proceedings of the 5th Workshop on Inference in Computational Semantics (ICoS-5), April 20-21, 2006, Buxton, England, pages 27-36. A planner that models bluffing, lying, sarcasm, and other problematic conversational situations.
- Saisuresh Krishnakumaran and Xiaojin Zhu (2007): "Hunting Elusive Metaphors Using Lexical Resources." In Proceedings of the NAACL Workshop on Computational Approaches to Figurative Language, Rochester, New York, April 2007, pages 13--20. A paper on metaphor identification in text documents.
- Ruli Manurung, Graeme Ritchie, Helen Pain, Annalu Waller, Dave O'Mara, and Rolf Black (2008): "The Construction of a Pun Generator for Language Skills Development." Applied Artificial Intelligence 22(9): 841-869.
- Nick Montfort (2006): "Natural Language Generation and Narrative Variation in Interactive Fiction." Paper presented at the Computational Aesthetics Workshop at AAAI 2006, July 16, 2006, Boston, Massachusetts. An interactive fiction architecture, based on the narratological distinction between content and discourse (linguistic expression).
- Ruth O'Donovan and Mary O'Neill (2008). "A Systematic Approach to the Selection of Neologisms for Inclusion in a Large Monolingual Dictionary." In Proceedings of Euralex 2008, Barcelona, Spain, July 15-19, 2008. This paper presents tools supporting the detection and selection of neologisms for inclusion into new dictionary editions.
- Amruta Purandare and Diane Litman (2006). "Humor: Prosody Analysis and Automatic Recognition for F*R*I*E*N*D*S*." In Proceedings of the 2006 Conference on Empirical Methods in Natural Language Processing, Sydney, Australia, July 22-23, 2006, pages 208--215. Acoustic-prosodic and linguistic features for automatic humor recognition.
- Antoinette Renouf (2007). "Tracing lexical productivity and creativity in the British media: The Chavs and the Chav-Nots." In Munat, Judith (ed.): Lexical Creativity, Texts and Contexts, (= Studies in Functional and Structural Linguistics 58), John Benjamins, pages 61-89. A corpus-based linguistic study of neologisms.
- Mariet Theune, Nanda Slabbers, and Feikje Hielkema (2007): "The Narrator: NLG for digital storytelling." In Proceedings of the Eleventh European Workshop on Natural Language Generation (ENLG 07), June 17-20, 2007, Schloss Dagstuhl, Germany, pages 109-112. An implemented system that expresses formal representations of stories in natural language.
- Hans Wim Tinholt and Anton Nijholt (2007). "Computational Humour: Utilizing Cross-Reference Ambiguity for Conversational Jokes." In F. Masulli, S. Mitra and G. Pasi (eds.): 7th International Workshop on Fuzzy Logic and Applications (WILF 2007), July 7-10, 2007, Camogli (Genova), Italy, (= Lecture Notes in Artificial Intelligence 4578), Springer-Verlag, Berlin, pages 477-483. Distinguishing humorous anaphora ambiguities from nonhumorous ones to generate conversational jokes.
- Tony Veale and Yanfen Hao (2007). "Comprehending and Generating Apt Metaphors: A Web-driven, Case-based Approach to Figurative Language." In Proceedings of AAAI 2007, the 22nd AAAI Conference on Artificial Intelligence, Vancouver, Canada, July 22-26, 2007. The paper presents a system that understands property-attribution metaphors and generates metaphors for a given target.
And here are two papers on intriguing syntactic constructions in English:
- Paul Kay and Charles J. Fillmore (1999). "Grammatical constructions and linguistic generalizations: The What's X doing Y? construction." Language 75/1: 1-33.
- Arnold Zwicky (2002). "I wonder what kind of construction that this example illustrates." In David I. Beaver, Luis D. Casillas Martínez, Brady Z. Clark, and Stefan Kaufmann (eds.), The Construction of Meaning, CSLI Publications, pages 219-248.