Gaming Fluency: Evaluating the Bounds and Expectations of Segment-based Translation Memory

John Henderson, William Morgan


Anthology ID:
W05-0832
Volume:
Proceedings of the ACL Workshop on Building and Using Parallel Texts
Month:
June
Year:
2005
Address:
Ann Arbor, Michigan
Editors:
Philipp Koehn, Joel Martin, Rada Mihalcea, Christof Monz, Ted Pedersen
Venue:
WS
SIG:
SIGMT
Publisher:
Association for Computational Linguistics
Note:
Pages:
175–182
Language:
URL:
https://aclanthology.org/W05-0832
DOI:
Bibkey:
Cite (ACL):
John Henderson and William Morgan. 2005. Gaming Fluency: Evaluating the Bounds and Expectations of Segment-based Translation Memory. In Proceedings of the ACL Workshop on Building and Using Parallel Texts, pages 175–182, Ann Arbor, Michigan. Association for Computational Linguistics.
Cite (Informal):
Gaming Fluency: Evaluating the Bounds and Expectations of Segment-based Translation Memory (Henderson & Morgan, 2005)
Copy Citation:
PDF:
https://aclanthology.org/W05-0832.pdf